QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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Dialog Anchor

You use the dialog anchor data structure with the Q3Renderer_ModalConfigure function, described on [link] . It has three forms, as described below.

With the Mac OS, the dialog anchor data structure has this form:

typedef struct TQ3DialogAnchor {
    TQ3MacOSDialogEventHandler clientEventHandler;
} TQ3DialogAnchor;

With Windows 32, the dialog anchor data structure has this form:

typedef struct TQ3DialogAnchor {
    HWND ownerWindow;
} TQ3DialogAnchor;

With other operating systems, the dialog anchor data structure has this form:

typedef struct TQ3DialogAnchor {
    char notUsed;                      /* place holder */
} TQ3DialogAnchor;

© 1997 Apple Computer, Inc.

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